Android Archive Library (aar) vs standard jar

I’ve been reading some articles about the new adoption of Gradle as the standard build system for Android apps. Well, coming from standard Java development I usually depend on jar files in order to build my project. However it seems that Android has also aar packages, which are the equivalent to the dll files in a Windows OS, as mentioned here:

First, you have to realize that the Android platform does not allow application-level “shared libraries”. In the “traditional” programming language platforms, C, C++, Java, you name it, we have this mechanism of sharing runtime libraries. (E.g., DLL on Windows, DSO on Unix, Jar on JVM, etc.). On Android, however, you cannot do that, unless you are Google or a handset manufacturer (See Footnote 1 below). As an application developer, this can be a fundamental limitation. “Sharing” or “reusing” codes, both at build time and run time, is a very important part of software engineering practice. This is rather hard (not impossible, just harder) on Android because of the aforementioned limitation.

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  • However, I have some doubts around this concept. I mean, when should a developer be interested including aar dependencies in its application? Are this dependencies tightened to a SDK minimum version?

    For example, in one project I access a COM port, which I use NDK precompiled .so libraries for. Do I have to create an aar if I want to share this utility?

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  • 3 Solutions collect form web for “Android Archive Library (aar) vs standard jar”

    AAR files are more similar to Jars than to Dlls for the following reason:

    Dlls can be shared across applications where as AARs and jars are
    packaged in with your app.

    AARs vs Jars:

    The main difference between a Jar and a AAR is that AARs include
    resources such as layouts, drawables etc. This makes it a lot easier
    to create self-contained visual components. For example if you have
    multiple apps that use the same login screen, with Jars you could
    share classes but not the layout, styles, etc., you still had to
    duplicate them. With AARs everything is bundled in one neat package.

    In conclusion, AARs are a big step in the right direction.

    Similar attempts were made with apk-libs but they are now obsolete as AARs are much better.

    The statement “The main difference between a Jar and a AAR is that AARs include resources such as layouts, drawables etc.” does not correspond to the JAR file specification and therefore is not a truth.
    According the JAR file specification:

    JAR file is a file format based on the popular ZIP file format and is used for aggregating many files into one. A JAR file is essentially a zip file that contains an optional META-INF directory.

    As you can see, there is no content limitation which forbids including resources such as layouts, drawables etc. in a JAR file. For more detail see article 5.3 “Creation and Loading” of The Java® Virtual Machine Specification.

    So on the question Android Archive Library (aar) vs standard jar. The answer depends on what build tool are you using.

    If you are using Android Studio as a build tool (respectively as a project organizer) you’d definitely better use *.aar files to share encapsulated resources between Android projects. AAR file format is a part of Android Studio build and as it’s commented in the other comments here its user interface supports aar format for Android Libraries.

    But except Android Studio the rest of the world does not know what is that thing aar file (artifact). For example, if your Android build is based on Maven the preferred file for resources sharing will be jar because that is the native Maven java project artifact and there is no limitation what to put in the standard jar file. In addition, there is a way to explain Maven any file format, include aar by using lifecycle enhancement with a new component. A simple example is available here How do I create a new packaging type for Maven?

    The citation in the question has nothing common with the current reality. Of course it is possible to use external libraries in Android and there are lots libraries available. Maybe they wanted to say that each application must bundle all libraries it needs, but reusing the library at the build time (static linking) is really not a problem.

    .aar differs from .jar no more than .jar differs from .zip. It has certain concepts on which kind of content should be expected there, but both .jar and .aar most often contain compiled classes and they resources. .aar just specifies that the library is Android specific and has some expected structure, reasonable for such libraries (well, .jar also has some expected structure).

    The view that .aar is only supported by Android studio is also deprecated. Such libraries can be deployed to Maven Central, and tools like gradle can reference them using @aar suffix, for instance:

    dependencies {
        compile ('io.github.andviane:uncover:2.0.1@aar')

    to reference this Maven central deployment.

    Android Babe is a Google Android Fan, All about Android Phones, Android Wear, Android Dev and Android Games Apps and so on.